Gamification of learning tasks is increasingly seen as a way to engage and motivate a new generation of students, who have grown up immersed in various types of technologies. Whether games in a language classroom involve technology or not, principles of gamification, such as competition, immediate feedback, and a user-centered experience, apply to any context. Join colleagues for the first Teachers Lounge of the semester to exchange strategies for using gamification or to share favorite games in language teaching and learning.
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